Well, now that we’re back and pointing out things like that we’ll be at BitSummit this weekend, might as well go the whole hog and mention that Mathew wrote a cool article for this year’s Game Career Guide from Gamasutra, called “Starting A Company: Giving It (And You) The Best Chance To Survive.” It’s (more or less) a tighter version of the micro post-mortem he gave at GDC 2015, but if you don’t have 40 minutes to give up for that, or you just like reading or something (what a nerd) it’s right at the start of the magazine so you don’t even have to flip that many pdf pages to get to it.

Anyway, it’s full of probably controversial wisdom for starting an indie game studio, but it was all true for us. Enjoy!